


var _playing = null;

function QTPlayer( a, qt ) {
	
	if ( !_playing || _playing.lnk!=a ) {
		qt.Play();
		a.className = "pause";
	}
	
	if ( _playing ) {
		qt.Stop();
		qt.Rewind();
		_playing.lnk.className = "";
		_playing = null;
		return;
	}
	
	_playing = { id: qt, lnk: a };
	
}
